Standard is run by Crystal Langley.

Northern California · 15+ years across gaming, technology, and lifestyle

Black and tan Rottweiler dog sitting indoors with a cheerful expression, mouth open and tongue out, near a wicker basket and a white tray on a table.
I don't just make things look good. I build the systems that make good work repeatable.

Creative executive. 15+ years building design strategy across gaming, technology, and lifestyle. I work at the intersection of brand, product, and operations. I've led teams, built creative functions from scratch, and collaborated directly with CEOs to scale what their companies look like and how they show up.

When I'm not directing and building creative teams, I consult for companies that need senior creative leadership without the full-time hire. My clients have included organizations across healthcare, game development, and humanitarian programs. I've also taught as a design lecturer at San Francisco State University, because I believe the next generation of creative leaders should understand systems, not just aesthetics.

[Rodney also has some input into my creative process]

EXPERIENCE

2020 – Present
VP, Design & Creative
Running brand, marketing, and creative across an AI-native venture portfolio. Built the creative function from zero. Now covers four brands.
Sommsation
2019 – 2020
UI / UX Designer
Enterprise product and internal tooling for a San Francisco management consultancy.
Sequoia Consulting Group
2016 – 2017
Senior UI / UX Designer
Live-service mobile gaming. Berlin-based free-to-play studio behind Jelly Splash, Pearl's Peril, and June's Journey.
Wooga Games GmbH
2014
Visiting Lecturer
Taught interaction and systems design to undergraduate and graduate students.
San Francisco State Univ.
2011 – 2018
UI / UX Designer, promoted to Lead
Eight years at Telltale. Shipped The Walking Dead (award-winning game) and narrative adaptations of Stranger Things, Game of Thrones, and Batman (award-winning IP). Started as UI/UX Designer in 2011, left in 2016 for Germany, returned 2017 as the UI/UX Lead.
Telltale Games
2007 – Present
Design Consultant
Senior creative leadership for companies that need it without the full-time hire. Clients across healthcare, games, and humanitarian programs.
Independent

CURRENTLY

  • · Building an AI-native app, solo.
  • · Fiddling with old technology and new PC builds.
  • · Training for a half marathon.
  • · Taking roadtrips with the dogs.

AI-integrated creative pipelines, Creative and Brand Direction, Platform Design, and anything in-between.

Available for senior level engagements. I like building the thing and the system that makes more of the thing.

  • Direction Creative & Brand
  • Systems AI-integrated Pipelines
  • Platform Brand & Product Design
  • Engagement Fractional / Advisory
  • Availability Open for Q2 2026

Let's build together.

yocrystallangley@gmail.com

Northern California · Available globally · Q2 2026 open

STANDARD.